Summer Patch
Posted: Sun Jun 15, 2025 10:08 pm
- 1.
Alchemy System Overhaul
โ Race resistances have been removed from the alchemy system.
โ New bonuses include: INT, STR, DEX, and Skill Damage Resistance.
โ Any existing dragon stones with race resistance have been automatically converted to reflect this change.
- 2.
Partial Fix for PvP Damage
โ PvP damage scaling has been adjusted. More balance, less chaos. Still deadly.
- 3.
PvM Damage Fixed (0 DMG Bug)
โ Players using Supreme+ accessories no longer deal 0 damage.
โ All bosses and stones are now vulnerable as intended.
โ Some boss HP has been reduced to aid lower-level players.
- 4.
Garnet & Sapphire Boxes Update
โ Garnet, Intermediate, Beginner, and Sapphire boxes have been removed from the Aegis Store.
โ All players will receive 7x Garnet Boxes on login.
โ Garnet Boxes are also available from the Iron Chest at the Aegis Store NPC.
โ Old Sapphire Accessories can be exchanged for 1,000 Aegis Coins (ONE full set only!) via a GM.
โ Still holding old boxes? Talk to a GM to get them converted. No hoarding. No cheating.
- 5.
Upgrade-to-Aegis Exchange Removed
โ Panda NPC will no longer convert upgrade items to Aegis Coins.
- 6.
Grotto of Exile โ XP Tripled
โ XP gains have been tripled.
โ Players can now level up to Lv. 4000 in this map.
- 7.
Exclusive Amulet Rework
โ Exclusive Amulets now grant 1,600,000 HP (up from 600,000).
โ This change is automatic. Nothing to do. Just enjoy the buff.
- 8.
Bugfix โ Spears & Spirit Stones
โ Spears can now have Spirit Stones socketed correctly.
- 9.
Boss Fix โ Ossarion Adjusted
โ The Ossarion boss has been tweaked and rebalanced.
- 10.
PvM Restriction Removed in PvP
โ You can now attack players even with PvM gear equipped.
- 11.
PvP Points System Update
โ PvP Points can now be earned on any map.
โ Kill cooldown increased to 10 minutes per kill.
โ Dedicated PvP Map has been removed.
- 12.
Pet System Known Issue
โ After teleporting, only 1 pet spawns instead of multiple.
โ We are actively working on a fix. No need to report it again.
- 13.
Magic Stones Removed
โ All Magic Stones have been cleared from inventories.
โ You can repurchase them from the General Store.
- 14.
Bugfix โ Full PvM Weapon Box
โ This box now properly gives the 500 average damage weapon.
- 15.
Bugfix โ Cor Draconis Stack Issue
โ Cor Draconis now stacks as intended. No more clutter.
- 16.
Rune Upgrades โ New Tier Added
โ Added 5 new upgrades for each rune.
โ Materials are obtained from Thousand Chambers of Doom.
โ WARNING: Upgrades can fail. Use Magic Stones to protect your runes.
- 17.
New Gear Drop โ Mounts, Pets & Amulets
โ Double bonus versions of current pets/mounts/amulets added.
โ Dropped by Ossarion, the final boss of Thousand Chambers of Doom.
โ Drop chance is NOT 100%. Good luck!
- 18.
Battlepasses โ Beginner & Advanced
โ Two new Battlepasses introduced.
โ Can be purchased from Itemshop or obtained by:
โโBeginner: Plant Boss
โโAdvanced: Guild Wars (1 per participating guild)
โ Battlepasses offer powerful items for both new and experienced players.
โ View their full rewards in the item description.
Guild Wars Penalty
โ The Top 3 Guilds that do NOT participate in Guild Wars will now be penalized with -100 Guild Points.
โ No excuses. Youโre top โ you show up.
Guild Tag System
โ Guilds owning at least 1 Advanced Battlepass can now request a Guild Tag.
โ Tags are only allowed if the guild is in the Top 3.
โโDrop below Top 3 = tag removed.
โ Tags apply to guild name and all members.
โ The Guild Leader decides the tag. No favorites โ all or nothing.
โ Tags are added once a week.
โ If a tagged player leaves the guild, the leader must notify staff to remove their tag.
โ Tags must be 2โ3 characters max (e.g. AEG, WAR, etc.)
โ Think sharp. Think iconic. This is your flag in battle.
In recent weeks, weโve been deep in analysis and testing. Hereโs the deal:
- 1. Game Source Change Incoming
โ Weโre working on replacing the current source โ for better performance, fewer crashes, and long-term server stability.
โ This wonโt affect your progress or gameplay. Just smoother everything.
- 2. Gameplay Rework Ahead
โ Yes, we heard you โ inflation is insane, and gameplay feels stale.
โ Weโll be adding Quality-of-Life features, new systems, interactive dungeons, events, and reusing old upgrade items for relevant rewards.
- 3. PvM/PvP Balance
โ We wonโt ruin AFK farming, but we will start rewarding active players.
โ PvP will become more cosmetic-based (skins, visuals), so PvM lovers can chill without pressure.
- 4. Damage Scaling Overhaul (Soon)
โ Current high-damage values are being rebalanced.
โโExample: Instead of 1 Billion DMG vs 2B HP Boss โ
โโYouโll deal 1 Million DMG vs 100M HP Boss.
โโSame ratio. Cleaner numbers. Easier to balance and manage.
โ We want it big, flashy โ but manageable.