Easter Patch
Posted: Sun Mar 15, 2026 9:57 pm
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One of the biggest updates so far is here.
This Easter patch includes a full graphics overhaul, major shop reworks, a brand-new recycle system, event improvements, balance fixes, new rewards, new upgrade systems, and multiple quality-of-life changes.
Please read carefully, especially the sections about graphics settings, shop changes, event items, and Top Damage rules.
1.
We have completely reworked the gameโs graphics. This is a major visual update and changes the overall look of the game in a significant way.
When you log in for the first time after the patch, the game will still use the standard / old graphics by default. This was done intentionally so players with lower-end PCs do not run into immediate performance problems.
New Graphics Settings Menu
You can now change graphics settings from the System Options menu.
Available presets:
- Low
- Medium
- High
- Quality โ equivalent to Ultra / maximum graphics
- Environment style
- Weather effects
- Rain instead of clear weather
- Improved shadows
- Dynamic lighting
- Specular effects
- New trees
- New water visuals
Performance Note
- Players can choose between the old / lighter visual style or the new upgraded graphics.
- Quality / Ultra is recommended only for medium to high-end PCs.
- Lower-end PCs may experience lag on the highest settings.
2.
The old system of obtaining items through boxes has been heavily reworked.
We have implemented a new shop system where normal NPC shops can directly sell full bonus items. This makes the process much clearer and removes unnecessary randomness and confusion.
New Category-Based NPC Shops
We added new NPCs with dedicated categories, including:
- Weapons
- Outfits
- Hairstyles
- Sashes
- Armors
- Belts
You can now:
- Choose the item you want more easily
- Select the desired bonus set
- Clearly preview the item
- Clearly see the bonuses before buying
โค Removal of useless base boxes
Some base items were removed, especially boxes that gave items without bonuses.
Example:
- The old Normal Outfit box could give an outfit with no 1โ7 bonuses
- These items were effectively useless
- They caused confusion, especially for newer players
โค Sash system rework
The sash system has been significantly modified.
Old system:
- Players had to buy or obtain a sash
- Then absorb a weapon into it
- And often contact a GM whenever they wanted to modify it
New system:
- You can buy a full bonus sash directly from the shop
- The sash comes with 25% absorption rate
- You can no longer absorb weapons into sashes
The current sash now has 10 bonuses total.
Removed stat: Attack Speed %
Reason:
- It was effectively useless
- Attack speed is already capped at 200
- Players already reach that cap from other sources
- Old sash: Strong against monsters +125 and +200
- New sash: Strong against monsters +325 once
Important for existing players: old players keep their current sashes and there is no loss in bonus value.
โค Lower shop prices
We slightly reduced shop prices.
We understand that gathering large amounts of Aegis Gold Coins and Gold Ingots can feel too difficult, so prices were adjusted to be more reasonable.
โค New Patch cosmetics for last tier
For players who want more visual variety, we added:
- Patch Outfits
- Patch Hairstyles
- Patch Weapons
Important: these patch items change their appearance automatically every patch.
- If you buy one, its design may change in future patches
- You do not need to rebuy it
- The appearance update happens automatically
We fixed a bug where some shop items did not correctly show:
- Remaining time
- Actual duration before purchase
- Absorption rate
โค NPC section changes
Special accessories and belts were moved:
- From Realm Huntress
- To the Accessory NPC
- And the Armor / Belt NPC in Map1
Also, spawn bosses from Realm Huntress were moved to the Aegis Store โ Miscellaneous section.
โค Removed shop categories
- Sash models with no bonuses
- PvM and PvP items with no bonuses
3.
The following items have been completely removed from both player inventories and shops:
- Add / Exchange Bonus 1โ4
- Blessing Marble
- Add / Exchange Bonus 6โ7
Why were they removed?
This was necessary to stop players from accidentally ruining their starting gear by replacing maximum bonuses with lower ones.
Too many players were damaging their own items by using these systems incorrectly, so the safest solution was to remove them entirely from normal use.
Compensation for removed items
Players who had these items were compensated.
Important:
- Compensation does not depend on how many items you owned
- Everyone received the same fixed reward
- The reward replaced the removed items directly in their inventory slot positions
- For Add / Exchange Bonus 1โ4: 5,000 Aegis Gold Shards
- For Add / Exchange Bonus 6โ7: 5 Aegis Gold Coins
Starting item changes
Because of these system changes, starting items were also adjusted.
New players will now receive:
- A low-bonus sash with 33 average damage
- This matches the old starting sash result from absorbing a starter weapon
- 6x Thanos Crystals
- A slightly modified Beginner Chest
4.
We completely removed the old Llama exchange for tickets.
Instead, we added a new Recycle system.
How to access it
You can now recycle items by clicking the Recycle icon near the TOP DMG icon on the taskbar.
Recycle rules
- You can only recycle items bought from NPCs
- You can also recycle old items from the old box system
- Each recycled item gives 1x Item Fragment
- Item Fragments can be used to buy tickets from NPCs
- If an item is not recyclable, it will be returned to your inventory
We are still developing this recycle system further. Suggestions are welcome in the Discord Suggestions section.
5.
We fixed a bug that could cause MP to go into negative billions.
Now:
- MP can no longer drop into impossible negative values
- If this situation would occur, MP will stop at 0
- It will then recover normally through Auto Potion or regular regeneration
6.
We fixed the mount bug.
We know some players liked it, but it had to be removed because it was causing incorrect server-side behavior.
What was happening?
If a player teleported while riding a mount, the system could incorrectly add extra attack value after teleporting.
This behavior has now been removed completely and will no longer work.
7.
We added a fix for a very specific damage issue involving extremely high-end gear.
New behavior:
If a very high-end player attacks a very low-level monster that previously could not be killed due to the old 0 damage behavior, the game will now automatically deal:
500,000 damage per hit
Important limitations:
- Only affects mobs that previously could not be killed because of the old bugged behavior
- Does not affect normal bosses
- Does not affect low-level players
- Only triggers when your damage output is extremely high, around over 100 billion
8.
We added 10 brand-new sash models.
These are different from the old sashes because they have:
- Actual 3D movement
- Animated visual behavior
These new sash models can be bought from the Sash Store.
Important:
- They are very expensive
- The price is for the visual appearance only
- The bonuses are exactly the same as normal sashes
9.
The maximum level has been increased to:
11,000
The same competition rules apply for this patch, and the Top 3 players will receive rewards based on ranking.
You can also level faster in the Easter Event Map by destroying Metinstones.
10.
We fixed the amulets in the store.
Celestium and Astralis can now be bought directly at +30.
11.
We added new:
- Permanent HP Elixir
- Permanent MP Elixir
They can be obtained by killing the Final Easter Boss.
12.
We fixed a bug where patch items were giving the wrong amount of Aegis Gold Shards.
13.
Premium mounts can now be traded.
14.
We improved the Auto Pickup system.
Changes:
- Pickup speed is now effectively instant / around 1 second
- Pickup range has been increased significantly
15.
We removed useless items from the in-game Itemshop store to reduce clutter and confusion.
16.
From now on, you can add up to:
- 6 stones on weapons
- 6 stones on armors
These new stones can be obtained by killing the Final Easter Boss.
New Weapon Stones
- Fatality Stone โ up to 250 Average Damage
- Destroyerโs Stone โ up to 250 Skill Damage
- Attack Stone โ up to 1000 Attack Value
- Magic Stone โ up to 1000 Magic Attack Value
- Half Humans Stone โ up to 100 Strong Against Half Humans
- Attack S Stone โ up to 500% Attack Value
- Magic S Stone โ up to 500% Magic Attack Value
- Stone of Life โ up to 1,000,000 HP
- Stone of Regeneration โ up to 60 HP Regen
- Stone of Defence โ up to 500 Defence
- Stone of Terror โ up to 50 Damage Absorbed by HP
- EXP Stone โ up to 50% EXP
- Drop Stone โ up to 50% Drop Chance
17.
We added a brand-new Event Amulet system:
- PvM Event Amulet
- PvP Event Amulet
They can be obtained by killing the Final Boss in the Easter Event.
PvM Amulet
- Has 5 upgrade levels
- Maximum bonuses:
- 33,000 Strong Against Monsters
- 3,200 Average Damage
- 30,600 Attack Value
PvP Amulet
- Has no upgrade path
- Bonuses:
- 800 Skill Damage
- 50 Skill Damage Resistance
- 1400 Strong Against Half Humans
18.
We added a new system that allows players to access tutorial pages directly through quests.
Currently, this system works for:
- Easter Event
- Itemshop Web
19.
For this patch, the new Top Damage Boss will be:
Final Easter Boss only
We also added a new PvP Damage tab.
This tab shows only the player name that dealt the most damage.
Example: Obsidian โ Damage to Player: 1,000,000
Top Rewards
Website Top
- 1st Place: Top Leader Belt
- 2nd Place: PvM Top Leader Belt
- 3rd Place: 30x Donation Coins
- 4th Place: 10x Donation Coins
- 1st Place: 1x Donation Voucher + PvM Top Leader Belt
- 2nd Place: 25x Donation Coins
- 3rd Place: 10x Donation Coins
- 1st Place: 1x Donation Voucher + Top Leader Belt
- 2nd Place: 25x Donation Coins
- 3rd Place: 10x Donation Coins
- PvP damage will only be registered if you are level 11,000
- And you are hitting another level 11,000 player
- Damage against lower-level players will not be registered
Any attempt to manipulate the PvP Top by using:
- Multiple accounts
- Naked / no-item alt characters
- Arranged damage trading
- โFriendly dealsโ
- Disqualification
- Manual review at the end of the event
- Possible ban from participating in the next monthโs event
20.
We added a new event progression system. A full tutorial is available:
- In video form
- In-game in the tutorial section
Event Flow
Step 1
Unequip your normal gear before entering the Event Map.
If you do not do it manually, it will be auto-unequipped anyway. We recommend doing it manually to keep your inventory organized.
Step 2
When you enter the map, you receive:
- 1x Event Mount
- 1x Event Weapon
Talk to the Disturbed Rabbit NPC.
Step 4
Complete missions to earn EVENT-tagged gear, including:
- Accessories
- Amulets
- Armor
- Outfit
- Hairstyle
- Sash
Get Add / Exchange Bonus (1โ4) and Blessed Marble by:
- Completing missions
- Destroying Metinstones
Once your event bonuses are decent enough, push to Mini Boss 1.
Step 7
Obtain Add / Exchange Bonus (6โ7) and improve your EVENT gear even further.
Step 8
Advance to Mini Boss 2.
Step 9
Advance to the Final Boss.
Step 10
Defeat the Final Boss and collect your rewards.
Important Event Deletion Rule
After the Final Boss is defeated, you will be teleported out and all EVENT items will be deleted from your inventory.
This includes:
- EVENT-tagged gear
- Add / Exchange Bonus items
- Blessed Marble
Only event progression items and bonus materials are removed.
After that, you simply repeat the run from the start.
Why the Event Is Worth Doing
The Final Boss can drop very valuable rewards, including:
- Arcadia max items
- Other top patch rewards
- Level-based rewards depending on your character level
- You get 1 guaranteed drop
- Additional listed items have a chance to drop
- This makes every run potentially very rewarding
Top Damage fairness: because all players start the run with event gear, ranking depends much more on how efficiently you build your event bonuses and how well you progress through the event.
This gives both new players and veterans a fairer competition.
Estimated run time: around 40 minutes per run.
21.
The Final Boss uses the following drop logic:
- One item is selected and given with 100% chance
- All other listed items then have an additional drop chance
Players under level 10,500
- VIP Key
- 10x Aegis Gold Coin
- Arcadia Ticket (Weapon)
- Arcadia Ticket (Armor)
- Arcadia Ticket (Outfit)
- Arcadia Ticket (Hairstyle)
- Arcadia Tickets PvM / PvP (Accessories)
- Weapon Ticket (Legendary)
- Accessory Ticket (PvM)
- Hairstyle Ticket (Epic)
- Outfit Ticket (Epic)
- Dragon Bonus S
- Arcadia Ticket S (PvP)
- Arcadia Ticket S (PvM)
- Experience Ring
- Fatality Stone +0
- Destroyerโs Stone +0
- Attack Stone +0
- Magic Stone +0
- Half Humans Stone +0
- Attack S Stone +0
- Magic S Stone +0
- Stone of Life +0
- Stone of Regeneration +0
- Stone of Defence +0
- Stone of Terror +0
- EXP Stone +0
- Drop Stone +0
- Upgrade Crystal x500
- Easter PvM Amulet +0
- Easter PvP Amulet
- Easter Egg x500
- Arcadia Ticket S PvP
- Arcadia Ticket S PvM
- Experience Ring
- VIP Key x5
- Aegis Gold Coins x10
- Sash Double Dragon Bonus x2
22.
We added a new Inventory Sort and Auto Stack option.
This option can be found in the upper part of the Inventory.
It can:
- Auto-Stack items
- Auto-Arrange the inventory in order
This patch focuses on five major goals:
- Modernizing the game visually with a full graphics overhaul
- Making item progression clearer through direct full-bonus shops
- Removing outdated and confusing systems
- Adding new progression through stones, amulets, and the new level cap
- Making the Easter Event the main focus of progression and competition for this patch